FASHION DIVISION
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COMMERCIAL WORK
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FILM DIVISION
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MUSIC DIVISION
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SVM 01 SILICAVISION MAG 01
silicavision magazine metroplex 01 cyberpunk goggles gloves orange retro futuristic neon
silicavision magazine metroplex 02 fashion character synthetic identities commercial
silicavision magazine metroplex 03 fashion silicard cup nodes commercial systems
silicavision magazine metroplex 04 punk leather jacket cyberpunk red black edgy
silicavision magazine metroplex 05 cyberpunk streetwear dystopia neon fashion urban cyber
silicavision magazine metroplex 06 cyberpunk futuristic cyber neon punk fashion character
silicavision magazine metroplex 07 cyberpunk cyber futuristic punk neon pink yellow black
silicavision magazine metroplex 08 cyberpunk futuristic cyber neon cityscape night urban
silicavision magazine metroplex 09 cyberpunk neon cityscape dystopia cyber vibrant
silicavision magazine metroplex 10 memory exchange unit futuristic woman orange pink retro
silicavision magazine metroplex 11 cyborg futuristic purple braid goggles orange tech
silicavision magazine metroplex 12 tokusatsu revival mask leather cyberpunk pink yellow
silicavision magazine metroplex 13 futuristic helmets leather jackets cyberpunk purple
silicavision magazine metroplex 14 ultraman arcade helmet leather orange retro
silicavision magazine metroplex 15 punk cyberpunk streetwear neon yellow purple red edgy
silicavision magazine metroplex 16 tokusatsu suit urban red action movement
silicavision magazine metroplex 17 cyborg leather jacket cyberpunk neon lights futuristic
silicavision magazine metroplex 18 darkcore85 cyberpunk futuristic metallic dystopian
silicavision magazine metroplex 19 cyborg silver futuristic dark cyberpunk metallic red
silicavision magazine metroplex 20 dogma404 pink textural futuristic sci fi typography
silicavision magazine metroplex 21 cyborg skull cross gothic cyberpunk red black
silicavision magazine metroplex 22 steampunk skull gold chains gothic black
silicavision magazine metroplex 23 cyborg pink cyberpunk dystopian futuristic mechanical
silicavision magazine metroplex 24 scarlet martyr cyberpunk armor futuristic red black
silicavision magazine metroplex 25 skullmask chrome spikes gothic black red
silicavision magazine metroplex 26 cyberpunk futuristic cyber neon gloves bomber jacket
silicavision magazine metroplex 27 cup noodles ramen mirror reflection colorful wig
silicavision magazine metroplex 28 futuristic neon pink sportswear cyberpunk fashion
silicavision magazine metroplex 29 futuristic purple orange platform avant garde neon
silicavision magazine metroplex 30 mask dreadlocks pink orange purple futuristic fashion
silicavision magazine metroplex 31 futuristic hands purple orange gloves fashion
silicavision magazine metroplex 32 futuristic cyberpunk neon mask vibrant fashion orange
silicavision magazine metroplex 33 punk cyberpunk futuristic vibrant neon fashion orange
silicavision magazine metroplex 34 sports car speed neon orange retro motion
silicavision magazine metroplex 35 afterlife cyberpunk fashion sunglasses pink purple
silicavision magazine metroplex 36 silkavision artists last creators interview viewer cv2
silicavision magazine metroplex 37 hoodie leather jacket foxhound metal gear cyberpunk
silicavision magazine metroplex 38 s logo dark orange purple fashion
01
SOFT RIOT
Client: Concept Work
Date: July 2026
Art Direction Fashion Design Character Design
Video Edition Generative AI Fashion Editorial
Soft Riot is a high-energy fashion film exploring friendship, self-expression and the beauty of collective disorder. Five characters move through a hyper-saturated retrofuturist world of synthetic interiors, distorted city spaces and late-night encounters, shifting constantly between reckless chaos and moments of genuine intimacy. Shot through aggressive fisheye lenses, direct flash, dirty MiniDV textures and raw Gen Z performances, the project treats fashion not as something to be displayed, but as a shared language for identity, rebellion and belonging.
02
FORM FOLLOWS FEELING
Client: Adidas Originals
Date: July 2026
Art Direction Fashion Design Character Design
Video Edition Generative AI Fashion Editorial
FORM FOLLOWS FEELING is a speculative fashion campaign for Adidas Originals that reimagines Bauhaus design through a contemporary Gen Z lens. Set inside a surreal world of monumental geometry, glossy architecture and artificial landscapes, the film follows two characters whose emotions physically reshape the environment around them. Attraction bends rigid structures, hesitation creates distance, and connection transforms the world into a living system of colour, movement and form. Combining cinematic fashion direction, dynamic camera work, expressive performance, experimental typography and AI-assisted visual production, the project explores the tension between modernist order and human emotion through a vivid palette of orange, pink, yellow, lilac and black. The result is a bold, playful and highly commercial interpretation of Adidas Originals, where fashion becomes architecture and feeling becomes form.
03
SECOND SKIN
Client: Silicavision
Date: June 2026
Art Direction Fashion Design Character Design
VFX Video Edition Generative AI
SECOND SKIN is an AI-driven fashion film and visual campaign by SILICAVISION, inspired by Cordyceps and the unsettling beauty of organic transformation. The project imagines clothing as a living parasite: a synthetic-organic form that grows, spreads and fuses with the body until the model becomes both wearer and host. Fungal textures, root-like structures, liquid colour and glossy surfaces create a visual language suspended between fashion, infection and surrender. You don't wear it. It wears into you.
04
NERVE SIGNAL
Client: Fashion Portfolio
Date: June 2026
Art Direction Fashion Design Character Design
Fashion Video Video Edition Generative AI
NERVE SIGNAL **Your nervous system was always bigger than your body.** NERVE SIGNAL is a fashion film and visual campaign exploring the body as an expanded sensory system. The central idea: the outfit is not armor. It is skin. A second structure that makes the invisible visible — impulse, tension, sensitivity, movement and internal electricity externalised through styling, cables and space. The character is not a cyborg or a machine. She is human at maximum intensity. Her nervous system no longer fits inside her body, so it expands outward and becomes architecture. The visual language of the campaign is built around the tension between biology and synthetic design: flesh and plastic, nerves and cables, fashion and circuitry, human presence and industrial space. The project includes character direction, outfit design, campaign imagery, cinematic fashion shots, macro material studies, title cards, typographic stingers and motion design assets. Every element was developed as part of the same visual system: orange, acid green, black, glossy surfaces, external nerves and editorial movement. NERVE SIGNAL sits at the intersection of fashion film, AI art direction and synthetic worldbuilding — a campaign where the body does not connect to the environment. The body becomes the environment.
01
POSTFASHION
Client: Nike (fictional)
Date: March 2026
Art Direction Generative AI Graphic Design
Product Placement Fashion Design Editorial
Fashion did not end. It dissolved. Postfashion emerges after style lost its rules and identity became modular. Bodies are no longer dressed, they are coded. Color acts as signal, texture as attitude, and the face becomes an interface to be masked, rewired, or amplified. Here, sportswear collides with cybernetic ornament. Utility mutates into expression, excess becomes language, and individuality is constructed in layers. Postfashion is not a trend, it is a system in motion.
02
ATTITUDE IS ALTITUDE
Client: ACG (fictional)
Date: April 2026
Art Direction Generative AI Graphic Design
Product Placement Advertisement Editorial
Altitude is not a place. It is a state of mind. ATTITUDE IS ALTITUDE reimagines technical outdoor gear as emotional armor, apparel built for the terrain that exists between the mountain and the city. Function becomes attitude, protection becomes identity, and the elevation is internal. Here, all-conditions language mutates into a synthetic wilderness: weatherproofed silhouettes, utility hardware and survival ergonomics staged as editorial. The body is equipped not to escape the environment, but to belong to it. A spec campaign on endurance, pressure and the will to climb.
01
NEON GENESIS
Client: Personal
Date: July 2026
Art Direction Generative AI Storytelling
Worldbuilding Character Design Mood Aesthetic
NEON GENESIS is an experimental fashion film built around a human character moving through a surreal testing environment of liquid chambers, mirrored corridors, monumental bodies and artificial ritual spaces. The project follows a model as she wakes, floats, falls, confronts impossible versions of herself and finally walks out transformed. Each scene was designed as a first-frame-driven cinematic sequence, combining contemplative stillness with sudden camera violence, orbital movement, liquid physics, micro-detail cuts and expressive human performance. The visual language blends saturated violet, acid green and orange with glossy fashion materials, biomechanical scale and retrofuturist interface graphics. The goal was to make the character feel fully alive inside an artificial world — breathing, reacting, doubting, resisting and recovering — while keeping the outfit as the visual anchor across every environment. Developed as part of SILICAVISION’s Film division, NEON GENESIS explores how AI video workflows can move beyond static imagery into cinematic character direction, emotional performance, worldbuilding and editorial fashion storytelling.
02
PHANTASY
Client: Personal
Date: July 2026
Art Direction Generative AI Storytelling
Worldbuilding Character Design Mood Aesthetic
Phantasy is a cinematic dark-fantasy film by SILICAVISION, set within a radiant synthetic kingdom of chrome forests, mirror seas, lunar temples and impossible metallic ruins. Blending the tactile atmosphere of 1980s fantasy cinema with retrofuturist design, the project follows a human vessel as she crosses a fractured world inhabited by forgotten guardians, mirrored prophets and corrupted versions of herself. Created through AI-assisted filmmaking, practical-effects-inspired imagery and live-action visual language, Phantasy explores memory, identity and transformation through saturated orange, pink and lilac light, brilliant chrome surfaces and dreamlike 35mm textures. The result is a surreal fantasy trailer that feels simultaneously ancient, futuristic and physically real.
03
VAGRANT SOULS
Client: Personal
Date: April 2026
Art Direction Generative AI Storytelling
Worldbuilding Character Design Mood Aesthetic
Before the spheres fell, there was only silence. The water remembered them first. It changed color the way a wound changes color. Slowly. Completely. Without apology. Those who came to look became those who came to drink. And those who drank, walked. They walked across the red sand, across the cold ocean, across the fields that grew where nothing should grow. They walked because the sphere does not call with words. It calls with weight. With pull. With the feeling that something inside you has always been incomplete. The water is the intermediary. The sphere cannot touch the soul directly, it needs a surface. It needs the body to be open. Standing in the red water, still, until the boundary between what you are and what the sphere is, dissolves. Those who emerge are not the same. They are more. The crown is not given. It grows. The hands change because the soul changes, and the soul does not lie about what it has become. At the end there is no solitude. The chosen one does not stand apart from the congregation. The chosen one becomes the center. Eyes closed. The sphere, complete inside them. The red water, still rippling outward. Forever.
04
PERSONA
Client: Personal
Date: December 2025
Art Direction Generative AI Videogames
Character Design Worldbuilding Mood Aesthetic
PERSONA is a character design and visual worldbuilding project built around a family of synthetic outsiders. Each character was developed as part of the same universe, combining retrofuturist fashion, experimental protective wear, analogue technology, sculptural headpieces and saturated colour systems. The goal was not to create isolated AI portraits, but a recognisable cast with shared visual DNA: tactile materials, modular equipment, handmade machinery, expressive silhouettes and distinct personalities. The project explores how art direction can turn generative image workflows into a consistent character system — one that feels connected, expandable and ready for film, fashion campaigns, games or fictional worlds.
01
SNTS Infamous Reality
Client: SNTS/DREAMINA
Date: Jul 2026
Art Direction Generative AI Music Video
Visual Identity Worldbuilding Sound Design
AI-directed music video for SNTS “Infamous Reality”, exploring synthetic beauty, identity collapse and paranoid transformation through glossy clinical worlds, fragmented memory loops, liquid abstraction and body-horror-inspired visual escalation.
02
SNTS (VISION II)
Client: SNTS/DREAMINA
Date: Jul 2026
Art Direction Generative AI Music Video
Visual Identity Worldbuilding Sound Design
AI-directed music video for SNTS “Infamous Reality”, exploring synthetic beauty, identity collapse and paranoid transformation through glossy clinical worlds, fragmented memory loops, liquid abstraction and body-horror-inspired visual escalation.
SILICAVISION MAG
Issue 01 / Portfolio Magazine Edition
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